Showing posts with label map. Show all posts
Showing posts with label map. Show all posts

Saturday, January 11, 2020

"Bisounours Party" HL2 mod on RTSL

Saw this map called Bisounours Party on RTSL.

Colorful map with rainbows and carebears.  Visually interesting and eye-catching; have not played yet.

Pretty colours.

Tuesday, May 29, 2012

Residual Life

Another Black Mesa simulator, but this is actually fun.  Level design is true to the original Halflife and there was enough interesting things to see in the intro that made me keep playing through.  Fun mod, one new enemy type, no new weapons, and good, consistant level design.  There were a few memorable combat areas and clever puzzles. All in all, a good, solid Halflife mod.






Saturday, April 21, 2012

A short review - Vengeance

I know I haven't updated in a while, but I've had this Halflife mod installed in my Steam folder for a while now, called Vengeance.  It's just another HL1 mod, set in Black Mesa, that is no different than any other mod of similar nature.

It starts out with text that fades in and out, along with camera cuts that fade in and out.  The text is in broken English, and the title states that this is 'Episode 2' or 'Part 2,' I don't remember.  My gameplay experience consisted of waking up in a dorm room or something, walking into a train car, then seeing a three minute cutscene of a train slowly making it's way across an underground lake, and finally I got out.  I walked my way into a series of rooms with bad design, came across a very narrow hallway with a scientist walking through it, and my adventure ended when said scientist plowed right through me, squashing me into chunks of meat.

So why am I bothering to showcase this?  I have no idea, but after months without playing a Halflife mod, I thought I might as well.  Maybe it gets good after that, but probably not.  I think what probably drew me in was the 62 mb filesize.  I expected maybe it would have some interesting music in it, or some new enemy models or weapons, but nope.  There's about 23 maps about 3 megabytes each.  I hate to judge a map based on a short playtime, but I think I just lost the will to play any mod that is set in Black Mesa or that doesn't contain new assets.

Monday, August 22, 2011

"The Evil Thing," by Nathan Ruck

Following PlanetPhillip's 100 Day's of Halflife Maps, an old Halflife map pack titled "The Evil Thing" appeared.  I remember this map pack very vaguely, but I remember that it was funny and the unique ending.  I remember it was one of the first custom maps I played for Halflife and I thought it was original and fun at the time.

I guess I must have played hundreds of Halflife maps that are basically set in the same setting (IE: desert, lab, etc...) and I just grew tired of the same thing because I found this mapset hasn't aged well.  The humor seems very "Beavis and Butthead"-like, the environment is pretty bland (lacks ambient sound effects; lots of silence), and even on easy mode I found myself with very little health left and having to fight rooms full of grunts that kill you with three bullets.

I just wanna post this here because it is one of the first Halflife maps I've played and it inspired me, at the time, to start learning VALVe Hammer editor.  Oddly enough, after mapping for years, I haven't released a single map to date.  On a related note, you should check out "Little Skyscraper of Horrors," and "Heart of Evil," two very good map packs, the latter being really long, and both by the author of "The Evil Thing."